Monday, November 12, 2012

Climb Birdy Climb!


Hi guys! I'm finally done with the print and play game that I have been working on for a class assignment! I'm so excited! Check it out!

Print & Play : Climb Birdy Climb!

Sunday, November 4, 2012

The Lens of Action

The Lens of Action.
Think about what your player can do and what they cant and why? 
Players are able to block other players, doing so it will force the blocked player to miss a turn therefore, the player who blocked will gain a step ahead in the game. 

What are the operation action in my game?
The main action of my game is to climb to the top of the tree, the main mechanic is jumping.

What are the resultant action?
I guess jumping from platforms to branches makes you advance in the game, to reach the goal of the game which is to be the first player in the tree house.

How can I change my game in order to make those possible?
I would put in more platforms and put more aid cards.

Am I happy with the ratio of resultant to operational actions?
Yes I think they work hand in hand.


Game Cover!

soo this is the cover of my board game that i'm making. Climb birdy climb! This illustration is done using illustrator and its near completion. Will do a post once its done.