Saturday, November 30, 2013

DFA!


This is my boss character for DFG assignment, I did a blizzard inspired character. This is what I have so far, I still have yet to change the words

Wednesday, November 27, 2013

Monday, November 25, 2013

Tuesday, November 19, 2013

River Styx Interpretation



So I created this environment for my mythology final project using some of my assets as well as UDK assets, my goal is to recreate the River Styx before entering the underworld

Sunday, November 17, 2013

Elevator Set! for storytelling environment

this is a set that I build for our storytelling environment, so these elevators are used to bring people up to mine crystals

Saturday, November 16, 2013

Complex Contraption!



This is my hard surface prop for complex contraption assignment, so this is suppose to be an industrial size caulk gun that has been redesign for future use.

Thursday, November 14, 2013

DFA UPDATE!

In design for games class, we have to design a boss character. So for my character, I have drawn inspiration from World of warcraft, as you can see, my original silhouette had a little guy on it, I have taken the guy away and made him a werewolf, so I draw inspiration from the wogen in wow.

Tuesday, November 12, 2013

Storytelling environment for DFA

So this is my final painting for DFA class, this is the stage before our 3d work starts. This is the concept pre production stage of the process.