Location: Desert with decent amount of rocks and mountains.
Time of Day: Cloudy Mid day/ Sunny afternoon/ Inside cave could be dark and dramatic.(2 lights to play with)
Color Scheme:


Outdoors super bright and super sunny/enter cave, dark,cold and dramatic.
Character:

Vehicle:

The theme of my character vehicle is a adventurous traveller, the treasure hunter needs a big, durable vehicle such as the jeep with off road's capabilities, able to install larger tires which will increase ground clearance. The treasure hunter goes to places people or sedan cars can't go, thus making the jeep a perfect companion.
Story:
The treasure hunter is racing along the deserts and he enters a cave where they are huge blocks of concrete, as he races into the cave of treasures, pillars would be falling, rocks would be tumbling. This element would allow the players to react to these obstacles.
Concept Statement:
Kicking ass and taking names.
Inspirational Image:
Stunt Design:
Things to make players stay on track:
-Huge Boulders
-explosive looking barrels
-blocks
-broken down horse drawn cart (3D 1)
Basic shape of race track:
My level will incorporate 2 different terrains, Desert and cave rocky type. The desert's lighting will be mid afternoon where its sunny and bright. Upon entering the cave, the light will change dramatically, it will give opportunity for contrast and keeps the map fresh. The map will also consist of different levels, The desert will be the upper floor, the cave would be like a underground civilization.





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