Monday, September 9, 2013

Toy Pitch 3 - Restless Rolling Cylinders

Concept Statement: Don't Slip off and into the goo!

Setting/Mood: Daytime. Gladiatorial arena.  Large crowd.

Brief Backstory / Ideas: The idea was to have something really simple that rotates around that would look menacing and stressful to the player. So, I decided to have cylinders that are hard for the player to land on, cylinders that roll on the axis in a position that would stop when the player lands on and start rolling again when the player leaves. The idea was the survival of the fittest, so to say that the fastest would win in this race depending on how accurate that player would land.

Obstacles: I hope to make this a 2 player game that players could race each other on the rolling cylinders. It would encourage competition and stress would be a factor. Some cylinders could be drop when player land on after a few seconds. By doing so, that would make the player to make fast decisions. The player who would reach the platform on the other side would be the winner. I could incorporate my swinging pillars from the other map and make the players use time as a mechanic to further advance in the game.  

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